AI Insights · Timothy · January 2023
Top 5 2D Realistic Games in Oceania Q4 2022
Explore the performance of the top 5 2D realistic games on a unified platform in Oceania for Q4 2022. Detailed insights on weekly downloads, revenue, and active users are provided.
In the fourth quarter of 2022, the top 5 2D realistic games in Oceania showcased diverse performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared:
Woodoku - Wood Block Puzzles from Tripledot Studios saw a fluctuating trend in weekly downloads, peaking at 28.3K in mid-October before dipping to 11.2K in mid-December. Weekly revenue for the game was minimal, with a slight increase to $23 in the week of December 19. Active users showed a decline from 113K at the start of the quarter to 98K by mid-December but rebounded to 104K in the last week of December.
8 Ball Pool™ by Miniclip.com maintained a relatively stable performance. Weekly revenue ranged between $41K and $59K, with a notable increase to $59K in the last week of December. Downloads also saw a gradual rise, starting at 14.7K and reaching 17.7K by the end of December. Active users fluctuated around the 400K mark, peaking at 449K in the week of December 19.
Stormshot: Isle of Adventure from FunPlus International AG experienced a steady increase in weekly revenue, starting at $1K at the end of September and reaching $32K by the end of December. Downloads peaked at 30.3K in mid-October but declined to 4.3K by the end of December. Active users followed a similar trend, starting at 10.3K and peaking at 29.6K in mid-October before settling at 10.5K in the last week of December.
MADFUT 23 by Madfut saw a significant spike in weekly downloads, reaching 44.6K in mid-October shortly after its release. However, downloads decreased to around 3.4K by the end of December. Active users mirrored this trend, peaking at 34.9K in late October and gradually declining to 16.1K by the end of December.
Evony from TOP GAMES INC. reported substantial weekly revenue, fluctuating between $145K and $202K throughout the quarter. Downloads remained relatively steady, peaking at 11K in the last week of December. Active users saw a gradual increase, starting at 25.7K and rising to 29.3K by the end of the quarter.
These insights into the performance of the top 5 2D realistic games in Oceania during Q4 2022 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.